Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. The perpetual development cycle of Star Citizen ...
Richard is a writer and game designer living in New York City. Cloud Imperium Games reportedly lays off staff amid Star Citizen's ongoing development. The layoffs reportedly impact about 1% of the ...
No-code development is rewriting, no pun intended, how business applications are created. With visual drag-and-drop interfaces, pre-built templates, and reusable components, citizen developers from ...
Star Citizen developer Cloud Imperium Games, has reportedly enforced its developers to endure 7-day work weeks in a crunch time to meet heavy deadlines for Citizencon that kicks off on October 19. Tom ...
TL;DR: Cloud Imperium Games is hiring Cinematic Animators in Frankfurt and Manchester with experience in current and next-gen consoles, signaling potential Star Citizen releases on upcoming Xbox and ...
Star Citizen devs endure 18-day crunch for CitizenCon 2024. Cloud Imperium demands weekend work, provides TOIL for extra hours. Devs has left the company during a weakened job market within the gaming ...