
How to draw circles, arcs and vector graphics in SDL?
I'm using SDL2. The only way I can find to draw a shape is with the line, rect and pixel functions, as explained here. Apart from using trig or the "equation of a circle", how could I draw a curve? How …
SDL_Init() fails without returning an error? - Stack Overflow
May 24, 2025 · It is preferable to return SDL_APP_CONTINUE instead of 0 in case the actual order of the SDL_AppResult enums change.
Convert SDL_Texture to SDL_Surface to save an image in c++
Dec 25, 2023 · I would use it every frame instead (because IMG_LoadTexture_RW calls it internally anyway), and then convert surface to texture using SDL_CreateTextureFromSurface (so you …
c++ - What is an SDL renderer? - Stack Overflow
SDL_Renderer SDL_Renderer is a struct that handles all rendering. It is tied to a SDL_Window so it can only render within that SDL_Window. It also keeps track the settings related to the rendering. There …
Forcing non-exclusive borderless fullscreen with SDL3 + OpenGL on ...
May 9, 2025 · The actual behavior is the window entering an exclusive fullscreen-like mode upon the first call to SDL_GL_SwapWindow: There is a brief screen flicker or blanking, suggesting a display …
sdl - Why do I get "SDL2.dll not found" error when loading .png files ...
Nov 4, 2024 · SDL2_image, as the name implies, is for SDL2, not for SDL3. It seems a version of SDL_image for SDL3 wasn't released yet, but but they do support SDL3 in their main branch. So …
Newest 'sdl' Questions - Stack Overflow
Apr 7, 2026 · Simple DirectMedia Layer (SDL) is a cross-platform, free and open source multimedia library written in C that presents a simple interface to various platforms' graphics, sound, and input …
c - How to render text in SDL2? - Stack Overflow
Apr 5, 2014 · I'm using an SDL_Window and SDL_Renderer. Is it possible to use SDL_TTF with SDL_Render/SDL_Window? If so, how?
How do I use SDL2 in my programs correctly? - Stack Overflow
Oct 16, 2020 · I want to make a game using SDL2, but I'm unable to compile and/or run my code, please help! SDL2 is notoriously hard to set up, and it's often the first library aspiring game developers try to …
'"SDL.h" no such file or directory found' when compiling
If so then your #include <SDL.h> directive is wrong, it should be #include <SDL/SDL.h>. An alternative for that is adding the /usr/include/SDL directory to your include directories.